AI Insights · Timothy · June 2025
Top Educational Games on Unified Platform in South America: Q2 2025
Explore the performance trends of the top 5 educational games on a unified platform in South America during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the educational games sector in South America showcased notable trends on a unified platform, combining data from both iOS and Android. Here’s a breakdown of the top 5 educational games based on Sensor Tower's data.
Buddy.ai: Kids Learning Games from MyBuddy.ai saw a mixed performance. Weekly downloads peaked at around 145K in late April, while active users fluctuated between 332K and 387K. Revenue exhibited a slight downward trend, starting from approximately $17.2K and closing at $16.6K by the end of June.
Lingokids - Play and Learn by Monkimun Inc experienced consistent revenue growth, reaching about $42.7K in the last week of June. Downloads varied, with a high of 102K early in the quarter, while active users steadily increased, ending at around 388K.
Minecraft Education from Mojang maintained steady weekly downloads, peaking at 91K in mid-April. Active users hovered around 234K by the quarter's end, although revenue remained negligible.
Kids Games: For Toddlers 3-5 developed by RV AppStudios LLC showed a steady increase in downloads, reaching 71K by the end of June. Active users remained stable, averaging around 270K weekly.
Baby Games: Piano, Baby Phone, also from RV AppStudios LLC, saw a peak in downloads at approximately 67K in late June. Active users were consistently around 360K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower's platform.